namespace Table.DataModel
{
    public class TableBuffViewGlobal
    {
        /// <summary>
        ///
        /// </summary>
        public int id;
        /// <summary>
        ///
        /// </summary>
        public int buffViewId;
        /// <summary>
        ///
        /// </summary>
        public string buffName;
        /// <summary>
        ///
        /// </summary>
        public string buffDesc;
        /// <summary>
        ///
        /// </summary>
        public float PreferViewDuration;
        /// <summary>
        ///
        /// </summary>
        public float PreferViewOffDuration;
        /// <summary>
        ///特效Id
        /// </summary>
        public int[] BuffParticle;
        /// <summary>
        ///Buff特效类型 0-持续存在 1-上Buff时 2-下Buff时 3-Buff生效时
        /// </summary>
        public int[] BuffParticleType;
        /// <summary>
        ///特效挂载位置
        /// </summary>
        public int[] BuffParticleMountType;
        /// <summary>
        ///特效挂载偏移
        /// </summary>
        public string[] BuffParticleOffset;
    }
}
